The collection of "Mana" increases the number of uses for these weapons, and restores the towers' HP. For example, the "Telepipe Cannon" deploys a telepipe onto the field, while the "Reject Barrier" creates a wall to prevent the enemies from advancing. Some weapons, on the other hand, deal with non-offensive tactics. Weapons such as the "Photon Punisher," unleashes a powerful destructive beam from the sky. ※ Players elected can set Defensive Armaments from Grade 2 or higher. In order to secure each tower, a selection of ARKS Weapons can be set from the following categories. The quest begins with a preparation phase, during which players will be assigned to one of four towers. This helps curb the overwhelming discrepancy of stats between players. Each rise in Grade not only makes the enemies tougher, but also changes the kinds that spawn.īuster Quests also have a feature that automatically adjusts stats based on the Grade. These points can be gained or lost depending on the outcome of a match. #Pso secret delivery quest password#You can also set up password matches too!īuster Quests have a "Grade System" that rises based on your Buster Points. Even players from other blocks can be matched together. #Pso secret delivery quest free#Clearing a Free Match can also provide a boost to Main Matches.īuster Quests require at least 4 players to start a match. This can be done repeatedly for an unlimited amount of plays. By playing Free Match, however you can restore another point (maximum of three) upon winning the match. A single point of stamina is restored daily at 5:00 AM JST. Both Main Matches will share a stamina system, limiting the amount of plays. can be accessed to assist in disrupting the enemy Minotaurgs, Orcs, Goblins, Skull Soldiers, and Skull Archers.īuster Quests are split into three categories:, , and. Players will be tasked with protecting towers against hordes of encroaching demons. 6-3 kill 4 or 8 or 12 or whole quest.Phantasy Star Online 2 will introduce Buster Quests a mixture of both base defense and raid type content. Maximum Attack 2nd "Mistery Road" route (10) Maximum Attack 2nd "beginning of tales" route (15) Without any quest first a few rooms (5 or 7) Lost HELL PALLASH 1P route the first 3 rooms (8) 4-2 Turn left at the first side-road, kill 5 Endless Nightmare #4 Ruins 1 (37) Two player are needed to open a door Endless Nightmare #4 Ruins 1 (34) Two player are needed to open a door Endless Nightmare #4 the first 2 rooms (26) Endless Nightmare #3 just kill 1 then quit Endless Nightmare #3 finish two rooms (3) Endless Nightmare #3 ignore enemies and enter dark room (5) Mop-up Operation #3 beat 1 in the first room then quit Mop-up Operation #3 clear 10 in the first room Endless Nightmare #3 clear first room (12) Addicting Food first room (2) or kill 8 (2) Today's Rate Turn left at the first side-road (2) 2-3 to north 6th room (before a switch) of Cave 2 (5) Today's Rate at the first side-road, right side (9) and left side (3) Today's Rate Turn left at the first side-road and finish the first room of Cave 3 (17) Note:Use quest info in the menu to quit Maximum Attack 1 Native Research rush forest 1, ignore all enemies (38) Native Research Whole/ignore enemies (52+ 3 Golden box/42+ 3 Golden box) Towards the Future, 1 in first room and 3 in the next room (4) Rappy's Holiday (75): This has some prerequisites that need to be completed before you are allowed access to Forest Area 2 where the Hildabear reside. Maximum Attack 1: Clear first room, then clear Gigobooma's room and next room, then warp and clear first room of Central Dome (18) Maximum Attack 1: Clear first room, then clear the room has the warp to the Central Dome (21) Lost HEAT SWORD: end up before the room has Monest, or whole forest 1 (33/43) Maximum Attack 1: Clear first room, enter laser door clear two waves then clear Gigobooma's room (turn right), and clear two waves Gigobooma in the next room (37) Maximum Attack 1: Clear first room, enter laser door clear two waves then clear the first room after warping to the Central Dome (24) Maximum Attack 1: Clear first room, enter laser door clear two waves then enter the door most close to the start room (43)
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